As an avid programmer and board game player, I heartily enjoy Robo-Rally. However, I don’t think it is complicated enough. So this series of blog-posts will chronicle my attempts to add Lightbot inspired elements to Robo-Rally. Some possibilities I am considering:
If my variant turns Robo-Rally into a deck-building game (one implementation mechanic for the above that I am considering), I may also add these cards:
Play-testing will probably mostly consist of one- and two-player games.